Version 0.1.0.0-1 of ombra is deprecated.
The latest version of ombra is 1.1.0.0-1.

ombra

Version 0.1.0.0 revision 1 uploaded by ZioCrocifisso.

Package meta

Synopsis
Render engine.
Description

Ombra is a render engine written in Haskell. It provides a purely functional interface for advanced graphics programming, including a type safe embedded DSL for GPU programming. You are not required to know or use OpenGL directly to work with Ombra, you just need a basic knowledge of what vertex/fragment shaders, uniforms and attributes are (if you are going to make a more advanced use of it). Ombra supports both OpenGL and WebGL.

The modules you generally need to use are:

Graphics.Rendering.Ombra.D3: 3D graphics

Graphics.Rendering.Ombra.D2: 2D graphics

Graphics.Rendering.Ombra.Generic: although both D3 and D2 export it, you may want to read the documentation

Graphics.Rendering.Ombra.Shader: for creating shaders

Graphics.Rendering.Ombra.Draw: this lets you render the pure objects you create with D2D3Generic

Graphics.Rendering.Ombra.Texture: for creating textures

Author
Luca "ziocroc" Prezzavento
Bug reports
https://github.com/ziocroc/Ombra/issues
Category
Graphics
Copyright
Copyright © 2014-2016 Luca Prezzavento
Homepage
https://github.com/ziocroc/Ombra
Maintainer
ziocroc@gmail.com
Package URL
n/a
Stability
n/a

Components